AI Insights · Timothy · April 2024
Top 5 Interactive Story Games on iOS in Finland - Q1 2024
Explore the performance of the top 5 interactive story games on iOS in Finland during the first quarter of 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, interactive story games on iOS in Finland showed varying trends in downloads, revenue, and active users. Here’s a closer look at the top 5 apps in this category.
Love and Deepspace from INFOLD PTE. LTD. saw a notable performance in weekly revenue, peaking at approximately $1.3K in the week of February 5. However, weekly downloads showed a significant decline from 584 in mid-January to just 5 by the end of March. Weekly active users also decreased over the quarter, starting at 398 and ending at 514.
Episode - Choose Your Story by Episode Interactive experienced a relatively stable revenue stream, averaging around $500 per week, with a slight increase to $578 in the last week of March. Weekly downloads fluctuated, reaching a high of 138 in mid-February and ending the quarter at 131. Active users saw some variability but ended on a positive note, increasing from 478 at the beginning of January to 451 by the end of March.
Love Island: The Game from Fusebox Games had an interesting quarter with a significant revenue spike to $788 in the week of March 4. Downloads surged in late February, peaking at 428 but then tapering off to 79 by the end of March. Active users saw a dramatic rise from 207 at the start of the year to 614 in early March, before settling at 314 by the end of the quarter.
Chapters: Interactive Stories by Crazy Maple Studio, Inc. showed consistent performance in weekly revenue, averaging around $400, with minor fluctuations. Downloads were relatively low throughout the quarter, peaking at 78 in the final week of March. Active users saw a gradual decline from 555 in early January to 458 by the end of the quarter.
Finally, MeChat - Interactive Stories by PlayMe Studio had a steady revenue stream, peaking at $522 in early February. Downloads were inconsistent, with a significant drop to just 2 in late February but rebounding to 62 by the end of March. Active users followed a similar trend, starting at 805 and ending at 339.
For more detailed insights and data, visit Sensor Tower.